DigitalEro Offline

So, I made my first pose image thing with SFM...

Wed, 25 Sep 2013 14:59:19

EdwardNigma

After a few tutorials, difficulty getting the model to work because I'm a dumbass and uttering the phrase "God damn it, how do hands work?" at least 16 times, I ended up with this. I don't think it's that good, but then, for a first attempt at it, I'd say it's alright. I am not good at hands, nor am I good at making the image actually look...alive or whatever. I used this model, for that matter. <!-- l --><a class="postlink-local" href="https://digitalero.org/phpbb/viewtopic.php?f=44&t=904">viewtopic.php?f=44&t=904</a><!-- l --> And some random TF2 map, because I was too lazy to do that thing it was asking me to do. HDR lighting or something. But anyway, since I am no expert and generally have shitty self esteem, what do you guys think? And for that matter, since it bothers me a fair bit, does anyone have any tips on how to make it look less dull? Like, give it fancy lighting or effects or something? I am not good at things.
Thu, 26 Sep 2013 00:37:38

Fyzz

I'm also no expert, but if you want things to look more natural try to avoid symmetry. In the image you've posted it's hard to tell what the position of her legs is due to the fact that the camera is straight-on. I think this image would be greatly improved just by moving her off center and turning her very slightly away from the camera. (Look up the term "rule of thirds".) This will also give you the opportunity to turn/tilt the head and get rid of some more of that symmetry. I also don't think the image really "sells" her insecurity. Try raising the shoulders a bit and rotating them forward using the clavicle bones (assuming this model has them) and tilt the chin down a bit. It might also be improved by adding your own lighting and playing with the camera's aperture and depth of field, but those aren't absolutely necessary. I think it's best to just start with a decent pose and composition and work from there. Be sure to post your results. I'd love to see the outcome!
Thu, 26 Sep 2013 16:20:39

EdwardNigma

I took your advice, watched another tutorial and messed around a bit and, well, butter my biscuit. This looks heaps better. Thanks, buddy, I like the cut of your jib.
Thu, 26 Sep 2013 16:27:20

kp0988

Yea, that's looks a fair bit better. I would suggest that you adjust the camera's field of view, and tighten up the shot. At this distance the model looks really small. Also, you can use the same controls to adjust the tone-map, and darken up the scene just a bit. But, it looks nice aside from all of that. The pose is nice, and it's a good backdrop. Keep at it. :great: Edit: Look-up a video on the "Rule of Thirds." That should help out with shot framing a lot.
Thu, 26 Sep 2013 16:52:05

EdwardNigma

Thanks. I'll probably make a different image altogether tomorrow or some point in the future and watch the Rule of Thirds thing when I try. But I'd also likely need a new map, so that HDR thing will finally have to be...done or whatever. Thanks for your advice, both of you, and anyone else who happens along.
Fri, 27 Sep 2013 08:54:59

Fyzz

Yup, the new one's much better. I agree that it needs a little work on the framing, but the pose is a great improvement.