"DemonicLemon" said ...That did exactly what I was trying to do, thanks!
It's possible to do it in a way that involves the element viewer. Right click the model, add override materials, then right click it again, show in element viewer>model, scroll down to the materials tab, click which texture to recolor, right click, add color, type in $color2, then go from there.
"HuggyBear" said ...Hmm, but can you tell me what is the best way to decompile a model, and then recompile it? I really don't know how to start this, and didnt found anything clear researching.. EDIT: After alot of research, 1938198239812 problems and errors, I did it, decompiled and recompiled the model, and seens nice on SFM, sadly I had to use $staticprop, but its okay..solved~
Your options for re-sizing models are much more limited. The $scale command is used in a model's .qc file and is used only when your compiling it. If you have an existing model already, you'll need to decompile it, and the $scale command line to it's .qc file and recompile it. Doing so can occasionally bork a model's bones so do so at your risk.