DigitalEro Offline

First Animation...Gone wrong...

Sun, 24 Nov 2013 00:03:19

Raikoo

http://postimg.org/image/ecxcvhip9/ this is my frst ever animation, and I have no idea what happened to the boobs? It works fine in SFM, but then when i export it, the boobs get all messed up. Help please? :cry:
Sun, 24 Nov 2013 00:10:35

Soulslayerzx

"Raikoo" said ...
http://postimg.org/image/ecxcvhip9/ this is my frst ever animation, and I have no idea what happened to the boobs? It works fine in SFM, but then when i export it, the boobs get all messed up. Help please? :cry:
I'd actually check the last frame because what I think is going on is that you made the boobs move with a keyframe at the end, the gif is looping so it jumps back to the first frame like how it's supposed to, but you didn't make the last frame blend with the first frame to make a looping animated gif. Easy way to check this. Select elizabeth in the model selector on the left, go to the graph editor( i assumed that's where you're animating) and then move the last keyframe back several frames to a place you can view it without screen turning black because screen turns black when you're on last keyframe. And wala. So what mots people do is: Frame 1 - Before insert Frame 2 - Insert Frame 3 - Before Insert Obviously, a good and realistic animation should not only have 3 keyframes, but that's the gist of makign a looping animation, making the first and keyframe the same or similar.
Sun, 24 Nov 2013 00:23:29

Raikoo

"Soulslayerzx" said ...
"Raikoo" said ...
http://postimg.org/image/ecxcvhip9/ this is my frst ever animation, and I have no idea what happened to the boobs? It works fine in SFM, but then when i export it, the boobs get all messed up. Help please? :cry:
I'd actually check the last frame because what I think is going on is that you made the boobs move with a keyframe at the end, the gif is looping so it jumps back to the first frame like how it's supposed to, but you didn't make the last frame blend with the first frame to make a looping animated gif. Easy way to check this. Select elizabeth in the model selector on the left, go to the graph editor( i assumed that's where you're animating) and then move the last keyframe back several frames to a place you can view it without screen turning black because screen turns black when you're on last keyframe. And wala. So what mots people do is: Frame 1 - Before insert Frame 2 - Insert Frame 3 - Before Insert Obviously, a good and realistic animation should not only have 3 keyframes, but that's the gist of makign a looping animation, making the first and keyframe the same or similar.
I'm confused as to what you mean, sorry, I'm a newbie, obviously. lol
Sun, 24 Nov 2013 00:30:04

Soulslayerzx

"Raikoo" said ...
"Soulslayerzx" said ...
"Raikoo" said ...
http://postimg.org/image/ecxcvhip9/ this is my frst ever animation, and I have no idea what happened to the boobs? It works fine in SFM, but then when i export it, the boobs get all messed up. Help please? :cry:
I'd actually check the last frame because what I think is going on is that you made the boobs move with a keyframe at the end, the gif is looping so it jumps back to the first frame like how it's supposed to, but you didn't make the last frame blend with the first frame to make a looping animated gif. Easy way to check this. Select elizabeth in the model selector on the left, go to the graph editor( i assumed that's where you're animating) and then move the last keyframe back several frames to a place you can view it without screen turning black because screen turns black when you're on last keyframe. And wala. So what mots people do is: Frame 1 - Before insert Frame 2 - Insert Frame 3 - Before Insert Obviously, a good and realistic animation should not only have 3 keyframes, but that's the gist of makign a looping animation, making the first and keyframe the same or similar.
I'm confused as to what you mean, sorry, I'm a newbie, obviously. lol
Well, I suggest following an animation tutorial if you don't know what a keyframe is. lol. Animation is made of frames, keyframe lietrally means a key frame, so important frame. In your animation there's probably only 2 frames, one is the beginning one nad the second one is her bending down with her boobs spreading. gl
Sun, 24 Nov 2013 01:20:20

Raikoo

Well I mean I have been watching the entire valve tutorial playlist on youtube, and I finished it, and I mean I understand (mostly) the basics of animating, but I just can't seem to find the problem, but oh well, I'm just going to move on to a new animation, and see how it turns out! Thanks for trying to help though, much appreciated. :)
Sun, 24 Nov 2013 01:25:35

Bilge Rat 16

SFM tends to do some crazy stuff every now and then, but I've never seen something like this. Did you actually animate the breast yourself?
Sun, 24 Nov 2013 01:30:11

Raikoo

"Bilge Rat 16" said ...
SFM tends to do some crazy stuff every now and then, but I've never seen something like this. Did you actually animate the breast yourself?
Nope, they did this all by themselves...In SFM, they look completely normal, but after I record it, and go to export, that's where the craziness occurs... :shock:
Sun, 24 Nov 2013 20:26:18

Soulslayerzx

You know an easy way to test out what's causing the breasts to fuck up? Hit the loop button if, same ones as the one you see on ipods. Then, play it and it should look the same as the .gif you uploaded. You need to know how to make a looping gif. Just google how to loop a video, gif, etc. You will then understand what I mean by making the first and last be the same. I'm pretty sure you realize that an animated gif, will keep starting over(looping) itself forever right?
Sun, 24 Nov 2013 23:33:37

Raikoo

"Soulslayerzx" said ...
You know an easy way to test out what's causing the breasts to fuck up? Hit the loop button if, same ones as the one you see on ipods. Then, play it and it should look the same as the .gif you uploaded. You need to know how to make a looping gif. Just google how to loop a video, gif, etc. You will then understand what I mean by making the first and last be the same. I'm pretty sure you realize that an animated gif, will keep starting over(looping) itself forever right?
I played it on a loop, and it's still fine, I realize that a GIF at the start should be the same as the finish, but the problem doesn't occur until I record the animation within SFM, before recording, if I play the animation on a loop, this doesn't happen and yes, I know what and how a GIF is supposed to look like/be.
Sun, 24 Nov 2013 23:37:49

kp0988

"Raikoo" said ...
"Soulslayerzx" said ...
You know an easy way to test out what's causing the breasts to fuck up? Hit the loop button if, same ones as the one you see on ipods. Then, play it and it should look the same as the .gif you uploaded. You need to know how to make a looping gif. Just google how to loop a video, gif, etc. You will then understand what I mean by making the first and last be the same. I'm pretty sure you realize that an animated gif, will keep starting over(looping) itself forever right?
I played it on a loop, and it's still fine, I realize that a GIF at the start should be the same as the finish, but the problem doesn't occur until I record the animation within SFM, before recording, if I play the animation on a loop, this doesn't happen and yes, I know what and how a GIF is supposed to look like/be.
I think that Liz has jiggle bones in her breasts, and that's probably what is causing your render to screw-up. Just "Bake Procedural Bones" under the utilities menu on the model, and stop the bones from wibbling around manually, they should show up in the "Unknown" tab. Hope that helps.
Sun, 24 Nov 2013 23:46:31

Raikoo

"kp0988" said ...
"Raikoo" said ...
"Soulslayerzx" said ...
You know an easy way to test out what's causing the breasts to fuck up? Hit the loop button if, same ones as the one you see on ipods. Then, play it and it should look the same as the .gif you uploaded. You need to know how to make a looping gif. Just google how to loop a video, gif, etc. You will then understand what I mean by making the first and last be the same. I'm pretty sure you realize that an animated gif, will keep starting over(looping) itself forever right?
I played it on a loop, and it's still fine, I realize that a GIF at the start should be the same as the finish, but the problem doesn't occur until I record the animation within SFM, before recording, if I play the animation on a loop, this doesn't happen and yes, I know what and how a GIF is supposed to look like/be.
I think that Liz has jiggle bones in her breasts, and that's probably what is causing your render to screw-up. Just "Bake Procedural Bones" under the utilities menu on the model, and stop the bones from wibbling around manually, they should show up in the "Unknown" tab. Hope that helps.
She does, and I'll try that! Sounds like that would work.