"Ganonmaster" said ...So what I'm saying is that you'd still need 3ds Max or Blender to rig a skeleton onto your model before you'd be able to import it into GMod or SFM, OR use their paid subscription service. The model variations are super limited as well. It's that cheap for a reason: it's not useful at all.
Don't waste your money. Clarification: You're basically paying for a very limited version of Poser/DAZ studio with some animation capabilities. It says it is "data-driven" and "modular", which pretty much means it doesn't allow for model creation, but is more about creating variations of existing models included in the package or provided by others. A program like this will never replace something like 3ds Max or Blender, because it relies reference models created in those programs. The export features are limited to OBJ files, which are essentially static models with no skeleton. They want you to upload that model to their proprietary animation service so they can nickle and dime you for every animation you get out of their service. The description and screenshots are vague enough to mislead you into believing that it's somehow something more than that. Don't get this program. You're better off learning 3d modelling in a real program. I recommend getting the GIMP and Blender instead. Those programs take more effort to learn, but they're extremely powerful and completely free. In the end, you'll have more options.
"d4rthvoorhee" said ...No, I'll just lock it.
Thanks for the clarification. Since this is a duplicate thread, should it be deleted?