I've imported the Nude Mortal Kombat Sheeva model from this site into SFM. Looks, and works just fine; model and textures are there. Bones control everything, so I decided to try and create a custom rig_biped_simple script for her.
Well, it partially works. It applies the rig, it finds the bones, and applies it all. However, the IK handles don't do
anything besides rotation. When I move them, the elbow / knee controllers stay still, the model stays still, but the controller still moves. However some bones still function just fine, including the entire spine, clavicle bones, and the rigs root transform. I haven't figured out how to add additional controllers for her other two arms (She has four), but I'll do that after I fix the current set of arms not functioning.
Any help is appreciated, thanks!