To Discuss the acquiring or required development to alter game assets from things such as Texture Modding to Model Modding
I guess some of you are new with the concepts of hacking and modding.. Which seems odd since your scene is built off of "Modding" 3D models to become nude.
Perhaps veterans of this site come from a Poser background.
In which they would have used an existing model to pose or animate for a comic or short film
Anyways Modding embodies two other scenes, Hacking and Ripping. Each scene is brought together in any order to deliver you with assets, which can be used to form a Model Mod. Such as Hacking a particular game character's head onto a Nude Base body
However comfortable you may be with just posing existing models. Expanding your palette to other scene's will give you more control, no matter what you do.
the act of changing something, so that it appears or operates differently then what it was meant to do originally
Example: I re-skinned Sonic from blue to green!!
To take something apart and discover how it works and or exploit it to make it do something it wasn't meant for
Example: I hacked Pokemon, and ripped Pikachu from a binary file
Borrowing assets from one location to another that is more preferable.
Example: I ripped my Pokemon OST onto my xbox360!
The ability to make original work, or alter other work in order to derive something new
Example: I photoshoped Sonic's Texture From Blue to Green
The process of writing a set of instructions that a computer will follow to carry out a task for you
Example: In Computer Class I wrote <<cout "Helloworld\n"; using the C# computer language
The understanding of how something is constructed, so that others can recreate it
Example: I taste cinnamon in this apple pie, it must have cinnamon in it!
Viewing or Editing of a binary file through the use of a Hex Editor
Example: I hexed my game's EXE to give me Infinite Health!