AbsoluteZero
AbsoluteZero
Turbotom
Pipedude
"AbsoluteZero" said ...- Not really; firstly because of the weather thing, that's the first thing I noticed. [spoiler:wi6b9v6x]- Simply choose somewhere else on the map where you don't see the rain, or just a different map.[/spoiler:wi6b9v6x] - The eye blink for femscout breaks the illusion. [spoiler:wi6b9v6x]- I have 2 alternates for this one. You could have her just staring into scouts eyes. Or have her do a 1/4th blink.(really subtle stuff)[/spoiler:wi6b9v6x] - her elbows jumping around also ruin the illusion [spoiler:wi6b9v6x]- Lock the elbows in place.[/spoiler:wi6b9v6x] - It feels like she's floating a bit because it looks like she's pivoting from just above her navel. In these short works (hell in any work) it's important to know where the character is pivoting. [spoiler:wi6b9v6x]- After looking at some reference (good reference too) She should be pivoting more from her butt.[/spoiler:wi6b9v6x]
- Does it seem realistic or natural?
"AbsoluteZero" said ...Yes, the whole animation is robotic, the face stuff for femscout helps break up the flow, but her body is still a bit stiff. let me introduce you to one of the animators foundational friends, the Inbetween.(which has an explanation) In animated production you work on a piece of animation based on poses, your animation has 2 main poses (In and Out) an Inbetween would be a pose you'd put in-between the main poses. Doing this will make the animation flow much more naturally. For more info on the idea of inbetweening, look at this walk cycle tutorial (I know it has nothing to do with sex, but its the principles that you should look into) http://anipedia.thebackalleys.com/index ... Walk_cycle [spoiler:wi6b9v6x]- My advice for scout is to have his pelvis move in an oval instead of a line. Going down on the way in, up on the way out.(but just a little bit)[/spoiler:wi6b9v6x] [spoiler:wi6b9v6x]- Femscout should have more hip movement as the scout goes in and out[/spoiler:wi6b9v6x] I hope these suggestions will help you with your next project! If you want to know more about any of the topics just PM me (and I don't just mean AbsoluteZero)
- Does anything look robotic?